Time and Space in Video Games - A Cognitive-Formalist Approach by Federico Alvarez Igarzábal

Time and Space in Video Games - A Cognitive-Formalist Approach by Federico Alvarez Igarzábal

Author:Federico Alvarez Igarzábal
Format: pdf
Tags: Computer, Games, Time, Video Games, Sequencing, Space, Aesthetics, Cognitive Science, Time Perception, Media, Popular Culture, Computer Games, Media Aesthetics, Digital Media, Media Studies
Published: 2019-07-04T14:18:06+00:00


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